Use Invisible when you want to hide the Tool Handle entirely. Here you will find options for 'Invisible', 'Basic', 'Advanced', and 'Default'.
Users can access different tool handle styles by going to the menu bar and choosing "View > Tool Handles > Draw Style". In 3D space: Red = X, Green = Y, Blue = Z The colors are used to represent the major axes when applicable (such as with the Move or Scale tools). When working in UV space the handles are drawn as mustard yellow and teal (blue-green). In the default color scheme, tools handles use red, green and blue when editing in 3D model space.
Handles have consistent color coding that acts as a quick indicator of the value that they will edit and/or the context in which they are going to perform. They are used to interactively control modeling operations in the viewport similar to the way an artist works with sculpting or drawing tools. In MODO, viewport manipulators or gizmos are referred to as 'Tool Handles'.
Modo 801 move tool doesnt stay with mouse plus#
LMB+click the plus button next to the named selection to activate the selection, or the minus button to subtract it from the viewport selection. Even better, users can use the Statistics tab on the Info & Statistics toolbar. Use the command "Select > Use Selection Set" to load the saved selection. Use the menu bar command "Select > Assign Selection Set" to set the set. Users can assign selection sets to recall a selection at a later time. To remove a element (a vertex,edge,polygon or item) from a selection, press and hold down the "Ctrl" key and click on the selected element to remove it from the selection. If users LMB+click to select something, then press and hold down the "Shift" key and click on additional components to add them to the selection. Multiple Selections can be created through a variety of means. Note that this is not the case for other modes, where elements need to be explicitly selected in order to modify them. One important note to mention when in a component mode (vertex, edge, polygon), is that when no elements are selected, MODO considers everything selected, this is an implied selection that has no hilighting.
MODO provides a number of function to aid in making selecting easier, found on the ' Selection Modifiers' page of the documentation. Clicking and dragging will continue to select any elements the mouse is dragged over, this is known as a paint selection. Once the user clicks on an element, it changes to an orange color to signify its selected state. By default this pre-highlighting is a light blue color. MODO uses a technique called pre-highliting to cue users what element will be selected when the user clicks the mouse. Selections are made in several ways, but most often it is via the left mouse button ('LMB' as it is referred to within this documentation).
Modo 801 move tool doesnt stay with mouse software#
Beyond the standard ways users interact with any software program, such as selecting menu items or entering text, MODO uses a series of universal functions when modifying and manipulating elements within a scene.īefore manipulating any element, users need to tell MODO specifically what particular element they wish to manipulate by way of a selection. Since MODO is a 3D program, the way in which users interact with the interface and the elements within is important to understand.